Posts Tagged ‘Maple story’
Maple Story Introduction
Posted by: Cicely in Strategy Guides on June 25th, 2009
Whenever I look up lists of the top MMORPGs, Maple Story is always in the top ten, and is usually the only one listed that is free to play. I downloaded the game this last weekend and tried it out, to see why it ranks so high among all the other pay-to-play games.
Visually, the game is adorable. All characters are chibi-like, round, small and cute. There are limited customizable options when making your character, but they change to reflect their weapon and armor. The models for the NPCs are also limited, and you think you’re seeing the same character over and over, but they have a different name under them. Sort of like in Pokémon, where a model for a character represents their type, like all Bug Catcher Boys will look alike, but have different names. The monsters you will encounter fit right in with the look, but still distinguish themselves as the enemy. I saw a girl riding a pig mount, and it looked much friendlier than the pigs I encountered in the wild.
The environment is really colorful. The foreground is very clear while the background is blurred out. It gives the environment more depth. Still, the game has a 2-D side scroller look. It actually plays like an 8-Bit Nintendo platformer, with Nintendo 64 graphics. I could see this game move to the Nintendo DS and fit right in with the games there.
The introduction part of the game is about the first ten levels. You start on Maple Island. You take on a few quests, and venture across screens, separated by glowing portals. You fight snails, tree stumps, slimes, mushrooms, pigs, and bigger mushrooms. Quests are the standard “collect so many of this item” or “kill this many of this monster” or “talk to this person.” The other kind of quest is a trivia challenge. You are asked questions about information NPCs have told you, just to test if you were paying attention. I suppose this might be helpful for younger players, to help them remember. I found this to be tedious. You can become a Warrior, Bowman, or Thief at level 10, but a Magician at level 8. I know this because I was told by no less than five NPCs, and had to answer the question about this in two different trivia quests. I also know it is Maple Story’s Fourth Anniversary, because many NPCs told me, and told me again every time I leveled. If you’re someone who does not like to read quests, this might be off-putting to you.
Another thing I was told repeatedly is that Maple Island, where you start, is an easy, introductory place. Victoria Island, where most of the game takes place, is much harder. No less than three NPCs told me that the Orange Mushroom is the most difficult monster on Maple Island, but it is nothing compared to the monsters of Victoria Island. I was disappointed to arrive at Victoria Island to fight the same snails, slimes, and even the Orange Mushroom again. It wasn’t until I found pigs with ribbons tied around them that I found a more difficult monster than the Orange Mushroom. Though those mushrooms are pretty fierce, doesn’t that picture just strike fear into your heart?
Leveling works off an experience system, as with most RPGs. Each level requires more EXP than the one before it. With each level you get 5 AP to spend on stats. Certain stats benefit certain classes. Until you determine your class, you can only put AP into Strength and Dexterity. Not to worry, though, if this is your first time. When you choose your class, it will allow you to reconfigure your points, and will do so automatically, dividing the points as appropriate. Also, when you level, and gain 5 more AP, you can choose to assign them automatically. I’m sure there are those who will find fault in the way the points are divided and insist you assign them yourself, but when just starting out, it’s a nice feature to have. Once the class is chosen, it starts to become more of a game, as your character is distinctly different than other classes.
Nothing is free, so how does Maple Story make money? There are two ways. In game products can be bought with real world money. Certain items can only be purchased this way, and not with Mesos, the in game currency. Players can set up shops to sell in game items for Mesos, but the license to open the shop is paid for with real money. Additionally, there are in game advertisements. I was surprised to find a 7-11 and a Target in the town of Henesys. Maybe I can do my grocery shopping while playing.
My experience with the introduction part of the game was not overwhelmingly fun. The Nintendo side scroller was a nice trip down memory lane, but seems dated, especially for an MMORPG. Also, the interaction with other people was limited, I saw them running around and in the towns, but there was no need to team up with anyone. Now that I’m a Bowman, I will see more of the game, and hopefully work with other players. I will post an updated review when I’ve seen more of Victoria Island
More content for Warhammer Online in June
Posted by: Cicely in Strategy Guides on June 25th, 2009
GOA and Mythic, the studio of Electronic Arts, today announced the extension of weapons for their massive success online game Warhammer Online: Age of Reckoning.
This extension provides a variety of new content for players, including two characters very Expected: the slices and the dwarf orc Matador, a new dungeon area called the ‘Land of the Dead “, located in the area of the desert Kings funeral.
To arms, to be distributed free of charge from early March through early June, will include three events in the game, a new scenario vs Kingdom. Realm (RvR), new functions for the section “The war between the realms of Warhammer Online website, the opening of the official forums of the game and a free trial version of it.
“The launch of Warhammer Online: Age of Reckoning has resulted in only the first step in our goal of developing an excellent MMORPG with which users will enjoy for years to come. In the coming months, we will to give our players the first of expansions planned for the game, “revealed Mark Jacobs, vice president and general manager of Mythic Entertainment. “With the inclusion of new characters and a great dungeon, the Tomb of the Kings, which is the spiritual successor of the Darkness Falls dungeon in Dark Age of Camelot, A weapons is a magnificent example of the amazing amount of free content that we will offer players of WAR now and in the future. ”
Below we offer the complete program for the expansion of weapons:
Event ’staunch Rivals “(March): passed allowing access to the prerelease of the new characters, and the Matador herd. The event will also include the winding tower, a new scenario based RvR themed chaos.
Two new races arrive at WAR (March): the slices and the dwarf orc Matador respond to the call to arms.
Event “Beyond the Dunes” (April): soon reveal the details. Event “Awakening of the Kings burial” (May): the race between the players on the Order and Destruction begins to unlock the Land of the Dead for his kingdom.
Launch of the ‘Land of the Dead “(June): the deserts of Nehekhara open to players and include a new RvR dungeon area. To get to enter the Land of the Dead, the kingdoms contenders must fight for control of the area to access dozens of public mission, liars flask and an extensive new dungeon, the Kings burial, crawling in search of the Urn of Souls
We are Feral Druids makeup!
Posted by: Cicely in Strategy Guides on June 24th, 2009
Yeah. After many months promising this update is finally seeing the light.
And it’s great that the next patch will have, among other developments, including new skins for forms of Bear and Cat Elf and Tauren druids.
Blizzard shows on its official website the appearance of some of the colors that will have provisional Bears of the Horde.
We also discussed in this web that the color of the horse will be one or the other depending on the color of skin you have (in the case of Taurus) or the hair color of our character (in the case of Night Elves).
You can see the image of the colors of the bears (Tauren) by clicking on Read More
First images of Warhammer Online
Posted by: Cicely in Strategy Guides on June 24th, 2009
Mythic Entertainment has distributed the first images of Warhammer Online, the massively multiplayer online game, previously developed by Climax development study
4GOA Warhammer Online in Europe published
GOA, France Telecom’s subsidiary dedicated to online gaming, announced today that it has reached an agreement with Mythic Entertainment to distribute, the next 2007 years, the online game Warhammer Online: Age of Reckoning. With launch scheduled for late 2007 in both Europe and North America, including Player vs. Player, Player vs. Environment and kingdom against kingdom.
“We are excited about this new partnership with Mythic and the opportunity to continue working with their teams after 5 years of experience in common,” commented Ghislaine Le RHUNE, director general of Goa.
“Warhammer Online has an extraordinary potential and we intend to give this game the attention it requires. Mythic’s expertise in creating complex PvP elements which ensures opportunities for fun in the long run will be allowed to WAR a totally unique game. Also, with the extraordinary richness of the Warhammer universe, epic adventure, humor and a very intuitive gaming experience, we have all the ingredients to make it a great success. We are eager to offer this game to the European players. ”
“The initial partnership between Mythic and GOA allowed Dark Age of Camelot was the number one MMORPG in Europe for many years,” said Mark Jacobs, President of Mythic Entertainment. “With WAR our goal is to make assault on Europe and reclaim our leadership in the European market.”
Lower the number of subscribers to Warhammer Online
Posted by: Cicely in Strategy Guides on June 12th, 2009
In its latest financial performance report, Electronic Arts has revealed that Warhammer Online for PC, the outstanding role playing massive online developed by EA Mythic, counted at the end of the year with 300,000 visitors, a figure far from the 800,000 achieved in the first week life of the game.
It should be recalled that recently, the development team has confirmed the imminent arrival of a promising package of content for the game to include, inter alia, two new classes of combatants and a new dungeon. His arrival is expected in March, and will do so completely free
La Tomatina reaches MapleStory
Posted by: Cicely in Strategy Guides on June 12th, 2009
MapleStory will be holding a very special event: La Tomatina. In Europe the issue of online gambling is going to be a special event inspired by the original conclusion of Bu?ol (Valencia).
There will be a special kind of enemy, which is a giant tomato, which can get the elements to compose a very special tomato juice.
The festival of La Tomatina takes place in the village of Bu?ol on the last Wednesday of August, ie morning, and her characters have attended more or less-known as Tara Reid, what has been given good consideration in television news, YouTube and other media.
It is the second year that comes to La Tomatina MapleStory since last year and was held with great success and joy among the users who participated in the event.
Guidelines for semi-perfect magician
Posted by: Cicely in Strategy Guides on June 8th, 2009
1st: The Creation
what to do here is turn the red cubes until you quit q 4 str, 4 dex (not required) the other points are int and luck (if you have more points in luck because no matter equally to upload).
The 2nd: Changing Job
when you get to lvl 8 (special case for wizards) and you must have 32 int and 15 luck Head to Victoria Island for this q got to go and talk to Shanks southperry (who will charge you 150 mesos to get to Victoria Island)
Victoria island when you get to buy a ticket to Ellinia or walk you go up there
q then get to go to Ellinia Homeowner q is the highest in the city there is Grendel the really old q asks you to take at least 20 points to become a magician int.
The 3rd: The magician skills to:
Congratulations you are already a magito ^ ^
now you have to put the skills of q follows from lvl 8-30:
8-1 SP (skill point) in Energy Bolt (only 1)
9-3 SP into MP Recovery
10-2 SP into MP Recovery, 1 SP into MP Increase
11-3 SP into MP Increase
12-3 SP into MP Increase
13-3 SP into MP Increase (lvl 10)
14-3 SP into MP Recovery
15-3 SP into MP Recovery
16-3 SP into MP Recovery
17-2 SP into MP Recovery (lvl 15), 1 SP into Magic Claw
18-3 SP into Magic Claw
19-3 SP into Magic Claw
20-3 SP into Magic Claw
21 - Save SP (when your Magic Claw lvl 10 is a double mp and you still do not have much to spend)
22 - Salva SP
23-9 SP into Magic Claw
24-1 SP in Magic Claw (lvl 20), 2 SP into Magic Guard
25-3 SP into Magic Guard
26-3 SP into Magic Guard
27-3 SP into Magic Guard
28-3 SP into Magic Guard
29-3 SP into Magic Guard
30-3 SP into Magic Guard (lvl 20)
Now you explain to each q is:
Energy Bolt:
base damage is 17 and 15% mastery for each skill point you get your damage goes up from 2 in 2 for every 2 SPs his master rises 5%
This attack is the basic of every magician is not very good for 2 reasons:
is a little delay in the scheduled castes and Monstro why you can easily attack.
can not cross obstacles (ground, walls, etc.).
* Attack and master
Lvl 1: base damage of 17, used 7 MP, 15% mastery
Lvl 20: base 55 damage, 14 MP used, 60% mastery
Magic Claw:
base damage is 6 and 15% mastery for each skill point you get your damage rises from 1 to 6 Lvl 2 and q rises by 2 SPs his master rises 5%
this is the attack maleado the magician (not the wizard), for 2 good reasons:
Double-Attack
-If this attack can cross barriers
Lvl 1: base damage of 6, uses 10 MP, 15% mastery
Lvl 20: base 40 damage, 20 MP used, 60% mastery
although it appears that the energy bolt is better for the difference in attack, this is not true because the energy bolt base maximum damage is 55
Magic claw 40 and the double attack but it is as if off base damage of 80 (though of course in their first LvLs is very ugly).
Max MP Recovery:
Its base is 3 mp RECOVERS per second, per Lvl can you get more MP recharge, this skill is a small formula to calculate their recovery:
Skill Lvl x (your lvl / 10) +3
is the second most important skill of the magician.
Max MP Increase:
This is the main skill for any magician that this is going to raise the amount of MP you have for each LVL.
This skill is the first q q subir you like this table in my skills really believe that you need a lot of MP, you understand how it works.
for every lvl you get 20MP and for every point (q is 10) multiplies the amount of MP you why you should climb this skill immediately to get more MP.
Magic Guard:
Lvl 1: 4% of damage taken goes to your MP, for 30 seconds, use 6 MP
Lvl 20: 80% damage taken goes to your MP for 600 seconds, uses 12 MP
This spell causes the attacks to your HP go to your MP.
like this:
for each skill you get will absorb more damage to your MP qa your HP
We explain with an example that is so important this skill:
the magitos are very weak and receive more damage, and apart from that I do not have much life that I’m Lvl 5x q 685HP is anything but a pittance of 2850MP and when you go to kill the Balrog q 1500HP not low or a second hard therefore this is a good skill to q part of this damage will be so when the MP fights with Monstro q are too strong for a mage.
Magic Armor:
Level 1: +2 WD (defense attack), lasts 20 seconds, using 8 MP
Level 20: +40 WD, lasts 400 seconds, uses 16 MP
This skill is not good to mention that only q te da def.
easier with a short example:
from q serves 40 def against a Balrog xD (not easy)
This basically ended with the semi-perfect magician.
Mythic Entertainment resurrects Warhammer Online
Posted by: Cicely in Strategy Guides on June 8th, 2009
In the past E3 confirmed that Mythic Entertainment, one of the leading online gambling, “resurrected” the Warhammer Online project, which had been canceled by Games Workshop in June last year, and was being developed at the time, by Climax.
Mythic Entertainment has launched its new official website of the game, which still can not see many details of it, except to confirm that you leave in the year 2007. Apparently, the game is being developed from scratch, without relying on previous work of the British Climax.
In the cold, harsh northlands…
Posted by: Cicely in Strategy Guides on June 8th, 2009
The Lich King Arthas has set in motion events that could lead to the extinction of all life on Azeroth. With the armies of the undead and the necromantic power of the plague threatening to sweep across the land, only the mightiest heroes can oppose the Lich King’s will and end his reign of terror for all time.
Blizzard Entertainment’s latest expansion to World of Warcraft – Wrath of the Lich King – adds a host of epic content to the existing game world. Players will achieve soaring levels of power, explore a vast new continent, and battle other high-level heroes to determine the fate of Azeroth. As you pit yourself against the dangers of the north, prepare to:
Features
* Master the necromantic powers of the Death Knight - World of Warcraft’s first Hero class.
* Quest to level 80, gaining potent new abilities and talents along the way.
* Learn the craft of spell augmentation with the new Inscription profession.
* Brave the harsh new continent of Northrend, the icy domain of the Lich King.
* Engage in epic siege warfare, deploying mighty siege engines to lay waste to destructible buildings in your path.
* Transform your hero’s look with new character-customization options, including new hairstyles and dances.
* Explore perilous new dungeons filled with some of the deadliest creatures — and greatest treasures — on Azeroth.
* And much, much more…
4Maple story
Guidelines for semi-perfect magician
1st: The Creation
what to do here is turn the red cubes until you quit q 4 str, 4 dex (not required) the other points are int and luck (if you have more points in luck because no matter equally to upload).
The 2nd: Changing Job
when you get to lvl 8 (special case for wizards) and you must have 32 int and 15 luck Head to Victoria Island for this q got to go and talk to Shanks southperry (who will charge you 150 mesos to get to Victoria Island)
Victoria island when you get to buy a ticket to Ellinia or walk you go up there
q then get to go to Ellinia Homeowner q is the highest in the city there is Grendel the really old q asks you to take at least 20 points to become a magician int.
The 3rd: The magician skills to:
Congratulations you are already a magito ^ ^
now you have to put the skills of q follows from lvl 8-30:
8-1 SP (skill point) in Energy Bolt (only 1)
9-3 SP into MP Recovery
10-2 SP into MP Recovery, 1 SP into MP Increase
11-3 SP into MP Increase
12-3 SP into MP Increase
13-3 SP into MP Increase (lvl 10)
14-3 SP into MP Recovery
15-3 SP into MP Recovery
16-3 SP into MP Recovery
17-2 SP into MP Recovery (lvl 15), 1 SP into Magic Claw
18-3 SP into Magic Claw
19-3 SP into Magic Claw
20-3 SP into Magic Claw
21 - Save SP (when your Magic Claw lvl 10 is a double mp and you still do not have much to spend)
22 - Salva SP
23-9 SP into Magic Claw
24-1 SP in Magic Claw (lvl 20), 2 SP into Magic Guard
25-3 SP into Magic Guard
26-3 SP into Magic Guard
27-3 SP into Magic Guard
28-3 SP into Magic Guard
29-3 SP into Magic Guard
30-3 SP into Magic Guard (lvl 20)
Now you explain to each q is:
Energy Bolt:
base damage is 17 and 15% mastery for each skill point you get your damage goes up from 2 in 2 for every 2 SPs his master rises 5%
This attack is the basic of every magician is not very good for 2 reasons:
is a little delay in the scheduled castes and Monstro why you can easily attack.
can not cross obstacles (ground, walls, etc.).
* Attack and master
Lvl 1: base damage of 17, used 7 MP, 15% mastery
Lvl 20: base 55 damage, 14 MP used, 60% mastery
Magic Claw:
base damage is 6 and 15% mastery for each skill point you get your damage rises from 1 to 6 Lvl 2 and q rises by 2 SPs his master rises 5%
this is the attack maleado the magician (not the wizard), for 2 good reasons:
Double-Attack
-If this attack can cross barriers
Lvl 1: base damage of 6, uses 10 MP, 15% mastery
Lvl 20: base 40 damage, 20 MP used, 60% mastery
although it appears that the energy bolt is better for the difference in attack, this is not true because the energy bolt base maximum damage is 55
Magic claw 40 and the double attack but it is as if off base damage of 80 (though of course in their first LvLs is very ugly).
World of Warcraft will be a new faction
Posted by: Cicely in Strategy Guides on June 7th, 2009
The world of Azeroth not only expanded its borders with the upcoming expansion of World of Warcraft (Wrath of the Lich King), but also increase their population with a new faction, the Colmillarr. The official website of the video game from Blizzard today the first details and images of this animal lives in the continent of Northrend.
Despite being a peaceful race of the colmillarr are grouped into tribes and fighters are docile, with great skill and courage, especially when hunting in the untamed land creatures frost.
The colmillarr are enrolled in the Los Kulu’ak faction, and maintain their principal settlement in Kashala (Boreal Tundra). The possibility of establishing relations with this new race is open to both the Horde and the Alliance.